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Version History

Rugby Pulse

Version History

Everything that's shipped — and what's next.

Current version

v2.24 Privacy & School Management

Released 2026-09-22

Thanks for testing Rugby Pulse — every release is shaped by player, parent and coach feedback.

Release notes

v2.24 Privacy & School Management

Current
2026-09-22

Stronger privacy and school management

Member and player information is now only visible to people connected to that club, team or child, and schools can be managed and verified centrally.

  • Club and squad member lists are only visible to people in that club or squad, their coaches and their parents
  • Recognition badges are no longer visible to signed-out visitors, and badges on young players' accounts stay private
  • Schools have a full profile, coaches and staff list and settings section
  • Schools can be searched, verified and enabled or disabled centrally, with a full history of every change

v2.23 Team First Aiders

2026-09-21

Team first aiders

A parent can now become a first aider for one team using a code from their team admin, without needing a second account.

  • Team admins have a First aiders section with the team's current first aiders, qualifications and availability
  • Team admins can create a first aider code for their team, copy it, or disable it at any time
  • A parent enters the code, confirms the team and activates the first aider role on their existing account
  • Being a first aider adds first aid duties for that one team only — it never adds coach or admin access
  • Each team can have up to 12 first aiders
  • Removing a first aider takes their access away straight away and cancels any cover they had been asked to provide
  • Every assignment and removal is recorded with who did it and when

v2.22 First Aid & Welfare

2026-09-20

First aid cover and player welfare

Clubs and schools can now keep first aider details, see who is available and make sure every fixture and training session has first aid cover.

  • First aider profiles with qualification, awarding body, expiry date and contact details
  • Verification status so everyone can see who is a verified first aider
  • First aiders can add the dates and times they are available, for matches, training or both
  • Coaches can request a first aider for a fixture or session; the first aider accepts or declines
  • Match day cover at a glance, with a clear alert when a session has nobody assigned
  • A warning when a first aid qualification has expired
  • Head injury records now use clear stages: suspected head injury, removed from play, under follow-up, return-to-play process and record closed
  • First aid observations and parent or guardian notification are recorded alongside the incident
  • Records can be locked by verified first aid staff; after that, corrections are made through an amendment that keeps the original intact
  • Rugby Pulse remains a record-keeping tool only — it never diagnoses, assesses or clears a player

v2.21 Player Welfare

2026-09-19

Head injury and concussion records

Clubs, schools and teams can now keep a clear, private record of head injuries — what happened, symptoms seen, removal from play, follow-up and return to play progress.

  • Record a head injury from the Coach Centre: date, time, session, what happened and symptoms seen
  • Track whether the player was removed from play, who saw them and any referral
  • Follow-up notes and a follow-up date so nobody gets missed
  • Return to play progress recorded through rest, graduated return, medical review, symptom free and returned
  • A clear notice on every screen: Rugby Pulse never diagnoses, assesses or clears a head injury — follow RFU and World Rugby guidance
  • Head injury information for youth players is restricted to coaching staff, club or school admins and approved parents
  • Adult players and approved parents get their own private Head injury records page
  • Release notes are now split, so this page only shows updates that matter to you

v2.20 School Rugby

2026-09-10

Schools can now run rugby on Rugby Pulse

Schools sit alongside clubs as their own organisation type, with a dedicated school dashboard for squads, fixtures, training, availability, attendance, stats and player development.

  • School organisation type alongside clubs, with school profile and school type
  • Dedicated school dashboard in the older Rugby Pulse green
  • School squads across any age group, plus fixtures, training and results
  • Availability, attendance and simplified match stats for school squads
  • Player development notes recorded by school staff, private to school staff
  • School Admin and School Staff roles, separate from club and platform admin
  • Players can belong to both a school and a club without the two mixing
  • Safeguarding unchanged: player-only and adult-only spaces stay separate

v2.19 Recognition Centre

2026-09-03

Labels, rewards and ambassadors

Rugby Pulse can now recognise testers, creators, ambassadors, clubs, schools and partners with labels, rewards and a permanent recognition history.

  • Create, edit, disable and delete labels, with icon, category and display settings
  • 27 starter labels across founding, testing, creators, clubs, schools and business
  • Unlimited custom labels, assigned to as many people as you like
  • Recognition badges on profiles, showing the first five and + X more
  • Tap a badge to see what the recognition means
  • Rewards linked to labels: badge, early access, premium, discount, feature, referral, event or custom
  • Ambassador register with active, paused and ended status
  • Permanent history of every label assigned or removed, with who did it and when
  • Labels are recognition only and never grant any permission or access

v2.18 Demo Studio & AI Lab

2026-09-05

AI-built demos and the AI match-tracking lab

  • Creator research from public information to tailor a demo before a meeting
  • Every demo is randomised, so no two sessions look like the same organisation
  • Switch perspective between Club Admin, Team Admin, Coach, Player, Parent and Journalist
  • Change a live demo in plain English: add teams, players, results or news mid-conversation
  • Presenter Mode for meetings, with a discreet preview label instead of demo badges

v2.17 Interactive Demo

2026-08-29

The demo is now a hands-on sandbox

Demo visitors can switch roles and actually use Rugby Pulse — adding fixtures, planning training, marking attendance, logging stats, chatting and posting news, all in a throwaway fictional club.

  • Role switcher: Club Admin, Team Admin, Coach, Player and Parent views
  • Add and delete demo fixtures, record results and plan training sessions
  • Mark attendance, add or remove squad players and log match stats
  • Post demo chat messages and demo news articles
  • Presenter mode hides demo banners for clean screen-shares
  • One-tap reset restores the demo club; nothing ever touches live data

v2.16 Pricing & Referrals

2026-08-28

New Premium pricing, annual billing and the Rugby Pulse referral system

Player Premium is now £2.99 a month or £24.99 a year, Club Premium is £19.99 a month, and referral codes can be issued, tracked and paid out on real subscription revenue.

  • Player Premium: £2.99/month or £24.99/year with a monthly/annual toggle
  • Club Premium: £19.99/month — the old £40 setup fee has been removed
  • Plans & Billing page rebuilt: current plan, upgrade, cancel and billing information in one place
  • Features still in development are clearly labelled Coming soon
  • 30-day Club Premium free trial unchanged, with trial status, days remaining and end date shown
  • Super Admins keep per-club Premium on/off control
  • Have a referral code? entry on the subscription page, applied automatically at checkout

v2.15 Roles & Demo Management

2026-08-21

Role-based navigation and Demo Management in the Admin Centre

  • Navigation is built from your actual roles — combined roles keep all of their sections
  • Players and parents no longer see admin, club, team or journalist tools
  • Team Management is limited to that team's coaches and team admins
  • Club Management appears for admins of any club they run
  • Journalist Centre appears only for approved journalists
  • Restricted pages opened directly by link now show a clear Access denied screen
  • Demo actions: View, Edit, Disable, Enable, Regenerate, Extend and Delete
  • Create Demo now covers demo name, type, age group, gender, position, fictional club, teams and a custom code
  • Switch demo areas on or off: statistics, fixtures, training, attendance, milestones, news, premium, AI and chat
  • Demo visitors stay isolated: no admin tools, real users, clubs, chats, reports or payments

v2.14 Demo Mode

2026-08-21

Secure Demo Mode and Super Admin demo code generator

  • Try a Demo button on the sign-in screen — no email or password required
  • Demo Mode shows a fictional club, teams, players, stats, fixtures, training, chat, news, milestones and Premium
  • Demo AI answers using only the fictional demo data
  • Demo banner on every demo screen: no real data or payments are connected
  • Demo configuration for demo type, age group, gender, position, fictional club and teams
  • Expiry options (none, 24 hours, 7 days, 30 days, custom) plus maximum-use limits
  • Demo visitors are never signed in, so real users, clubs, chats, reports, subscriptions and payments stay out of reach

v2.13 News Tab & Navigation

2026-08-19

News tab, navigation cleanup and Premium promotions

Rugby Pulse News is now a main tab, the app is organised into clear sections, and Premium promotions are tasteful and always dismissible.

  • News is a main navigation tab: Home, News, Teams, Your Team, Profile
  • Redesigned News homepage with Featured, Trending, Latest and category sections
  • News search across headlines, article text, teams, competitions, categories and journalists
  • Only published articles are ever shown — drafts, submitted and rejected stay hidden
  • Account Settings now holds personal settings only
  • New Team Management hub for coaches and team admins
  • Premium promotions with a close button, Maybe Later snoozing and one pop-up per session
  • 30-day Club Premium trial promotion shown only to eligible club admins
  • No upgrade prompts for Founder accounts or anyone already on the relevant plan

v2.12 Rugby Pulse News

2026-08-24

News & Journalist system

Rugby Pulse now has a proper moderated newsroom: approved journalists write, editors review, and only approved articles go live.

  • New Rugby Pulse News feed with search, category, competition and journalist filters
  • Full article reader with byline, reading time, tags and journalist bio
  • Journalist role with a public application form covering bio, interests, competitions, experience and portfolio
  • Journalist Centre showing drafts, submissions, editor feedback and published work
  • Article editor with headline, standfirst, body, category, competition, teams, players, tags and editor-only sources
  • Editorial workflow: draft, submitted, changes requested, rejected, approved, published, unpublished

v2.11 Milestones

2026-08-18

Milestones & Achievements

  • New Milestones & Achievements page with unlocked, in-progress and locked milestones
  • Match, try, tackling, passing, kicking, conversion, training and attendance milestones
  • Development milestones for ratings and coach feedback, with a meaningful improvement threshold
  • Fun awards: Try Machine, Playmaker, Tackling Machine, Iron Man, Boot of the Team, Training Warrior, Commitment and Rugby Pulse Legend
  • Age-group aware: tackling, kicking and conversion milestones are hidden where the ruleset does not use them
  • Career and season totals kept separately — career milestones never reset
  • Team and club achievements based on aggregate data only
  • Milestone summary and latest three achievements on the Player Profile
  • Milestones unlock automatically and are written server-side, so they cannot be faked or manually awarded

v2.10 Club Premium Trial

2026-08-12

30-day Club Premium free trial

Every club can now try the complete Premium feature set free for 30 days — no payment details required.

  • New Try Premium Free screen with the full Premium Club feature list
  • Trial status shows days remaining and the exact end date
  • Trial ends automatically back to Basic — no club data is ever deleted
  • One free trial per club; Founder lifetime Premium stays separate and free
  • Roadmap updated with what is live, in development, next and coming soon

v2.9 Contact Routing

2026-08-11

Support & partnership contact routing

Support and partnership enquiries now go to the correct inbox everywhere in the app.

  • All support, account, login, bug, subscription and payment enquiries route to RugbyPulsesupport@gmail.com
  • Brand deals, sponsorship, club and media partnerships route to rugbypulsezachb@gmail.com
  • Contact page rebuilt with clearly separated Support and Partnerships sections
  • Footer, Settings, About and Profile now show both contact addresses

v2.8 Club & Team Control

2026-08-11

Premium control, public club pages & seasons

Manual Premium switch for clubs, richer team profiles and season rollover.

  • Plan, access source and payment status are shown separately, so Founder, manual and paid Premium are never confused
  • Team profiles now carry a badge, description, training times and contact details
  • Team admins, coaches and club admins can edit their team profile in one place
  • Start a new season archives the current one and keeps every past match, stat and attendance record
  • Season history is visible on the team page

v2.7 Admin Tools

2026-08-11

Data Health, Subscriptions & brand green

  • Repairs only add missing links — nothing is ever deleted automatically
  • Rebuilt Subscriptions admin screen with overview, club, player, plans and customer tabs
  • Clear "Payments are not live" notice until payments are connected; Founder keeps lifetime Premium for free
  • Report admin now shows reporter and reported-user email addresses to authorised admins only
  • Restored the original Rugby Pulse green across buttons, navigation, cards and highlights

v2.6 Club Readiness

2026-08-11

Clubs, teams & reporting fixes

A reliability release for clubs: proper club/team links, safer leaving, club admin invite codes and a working reporting flow.

  • Reports now capture the club and team they relate to, and club admins can review reports for their own club
  • Reporters stay private — nobody can see who reported them
  • Joining a team automatically links you to that team's club with a matching role
  • Existing team members were linked to their clubs, with no data removed
  • A club's last admin, or a team's last manager, can no longer leave until a replacement is appointed
  • Redeem screen now accepts both team and club invite codes
  • Club page shows club admins, coaches and every age group and team

v2.5 Chat Membership

2026-08-09

Auto-join & leave chats

Join a team and you're added automatically to every chat your role allows — and you can now leave any chat you don't want.

  • Automatic membership: your team's Players or Adults chat is added as soon as you're in the squad
  • Club chat added automatically for coaches, admins, parents and adult players
  • Shared team chat joined automatically when an 18+ squad has it switched on
  • Leave any chat straight from the chat list — you won't be re-added
  • One tap to rejoin every team chat you've left
  • Safeguarding rules unchanged: juniors and adults stay in separate chats

v2.4 Safeguarding

2026-08-02

Chat & Safeguarding

Junior squads now keep players and adults in completely separate chats, with announcements bridging the two.

  • Players Chat — players of the team only; coaches, team/club admins, super admins and parents have no access at all
  • Adults Chat — coaches, team admins, club admins, super admins and approved parents; players can never see it
  • No mixed junior chats: private and group conversations can no longer contain both a junior player and an adult
  • Announcements stay read-only and visible to everyone, posted by coaches and admins only
  • 18+ teams can switch on a shared team chat for the whole squad

v2.3 Public Beta

2026-08-02

Announcements Channel

A dedicated, read-only Announcements channel for every team, posted by coaches and admins only.

  • New Announcements channel per team, separate from Team Chat
  • Only coaches, team admins, club admins and super admins can post, edit, pin or delete
  • Players and parents can read everything, vote in polls and set availability — but cannot post or reply
  • Author name, role badge, team name, date and time shown on every announcement
  • Pinned announcements always stay at the top of the channel
  • Attachments for images, PDFs, training plans and match information
  • Notifications to all team members (and linked parents) when a new announcement is posted
  • Unread badge on the dashboard and unread markers in the channel until viewed
  • Distinct channel design with a banner: only coaches and admins can post here

v2.2 Public Beta

2026-08-01

Chat, AI & Subscriptions

Team Chat, the Rugby Pulse AI assistant and the full subscription framework — with payments prepared but switched off.

  • Team Chat — team, club, coach and direct conversations with realtime delivery
  • Message attachments (images and PDFs) in a private, permission-checked store
  • Read receipts, unread badges, pinned messages and in-conversation search
  • Rugby Pulse AI assistant framework with role-aware answers for players, parents and coaches
  • Subscription system: Basic and Premium tiers for both clubs and players
  • Club plans — Basic Club (free) and Premium Club (£40 one-off setup + £20/month)
  • Player plans — Basic Player (free) and Premium Player (£4.99/month)
  • Billing preparation: upgrade, plans, billing history, success and cancelled screens
  • Founder account receives lifetime Premium and is never charged or prompted
  • Improved navigation — Chat added to the bottom bar, Live Rugby temporarily hidden behind Coming Soon
  • Input bars now sit above the keyboard and bottom navigation on all devices
  • Bug fixes and performance improvements across dashboards, chat and profiles

v2.1 Public Beta

2026-07-12

Coach Centre & Season Dashboard

A full toolkit for coaches, season-long player stats and a team communications centre.

  • Coach Centre with dashboard, next training, next match, attendance and injuries
  • Training Planner with objectives, location and equipment lists
  • Attendance tracker (Available / Late / Unavailable / Injured)
  • Team Selection with starting XV and substitutes
  • Match Day Checklist and private Player Notes
  • Season Planner combining training, matches and events
  • Season Dashboard — matches, starts, tries, tackles, assists, kicks, conversions, minutes, attendance, win rate and average rating
  • Performance graphs, milestone cards and season-vs-season comparison
  • Age-group aware stats so younger squads only see age-appropriate data
  • Team Communications Centre: announcements, polls, availability and read receipts
  • Push notifications for matches, training and announcements
  • Dashboard and permission improvements across teams and clubs

v2.0 Public Launch

2026-06-19

Public Launch & Rugby Hub

Rugby Pulse goes public, with the Rugby Hub and a stabilised core platform.

  • Public launch of Rugby Pulse
  • Rugby Hub for professional rugby content
  • Fixtures, league tables and professional team pages
  • Favourite teams and Fantasy Rugby foundations
  • Professional UI improvements across the app
  • Core platform stabilisation and performance work

v1.27 Beta

2026-06-17

Pre-demo polish

Presentation and stability improvements ahead of coach demos.

  • Dashboard quick stats (players, teams, clubs, training)
  • About Rugby Pulse page
  • Send Feedback shortcut in Settings
  • Team roster now shows player photos
  • Club page totals for players and coaches
  • General empty-state and stability polish

v1.26 Beta

2026-06-14

Legal centre & compliance

Full legal suite and required policy acceptance at signup.

  • Terms & Conditions
  • Privacy Policy
  • Community Guidelines
  • Legal Centre and Contact & Support
  • Version History page
  • Required policy acceptance during registration
  • Reports now link to the Community Guidelines

v1.25 Beta

2026-06-12

Club and team data integrity

Every team is now correctly linked to a club and age group.

  • Fixed the Shelford U13s club relationship
  • Teams can no longer exist without a club and age group
  • Repaired orphaned team records
  • Improved club structure integrity and team discovery

v1.24 Beta

2026-06-11

Club and team navigation

Browse a club properly: Club → Age Group → Team.

  • Club → Age Group → Team browsing
  • Fixed navigation dead ends and unwanted redirects
  • Improved club discovery and membership visibility
  • Request-to-join flow from team pages

v1.23 Beta

2026-06-07

Age-appropriate rugby positions

Position selection now matches the age grade being played.

  • U9 and below shown as Mini Rugby Player with no position selection
  • U10–U11 choose Forward or Back
  • U12 adds Utility
  • U13 and above use full senior positions
  • Coach and admin screens show age-appropriate player information

v1.22 Beta

2026-06-04

Team permissions & player visibility

Coaches and team admins see more; players manage less.

  • Coaches and Team Admins can view full player profiles
  • Coaches can create training sessions and matches
  • Team Admins can create training sessions and fixtures
  • Players can no longer create events
  • Tightened team management permissions in the backend

v1.21 Beta

2026-06-02

Invite code redemption

A dedicated screen for redeeming team invite codes.

  • New Redeem Invite Code screen
  • Fixed incorrect redirects after redeeming a code
  • Improved Coach and Team Admin onboarding
  • General stability and usability improvements

v1.20 Beta

2026-05-30

Public beta foundations

The foundations of Rugby Pulse: accounts, clubs, teams and roles.

  • Push and in-app notifications
  • Parent–child linked accounts
  • Team join requests and approval workflows
  • Team roster management
  • Password reset via email
  • Edit profile screen with persistent updates
  • Multiple rugby positions per player
  • Reporting and moderation tools
  • Club ratings and reviews
  • Credits & supporters page
  • Central version tracking and changelog
  • Account suspension and abuse prevention

Roadmap

Completed

Planned

Live today

  • Club, team and player profiles
  • Coach and admin tools
  • Match statistics and season dashboard
  • Training, attendance and season planning
  • Team communications and safeguarded chat
  • Reporting and moderation
  • Club and team navigation and discovery
  • Subscription infrastructure

In development

Planned

Currently being built

  • 30-day Club Premium free trial
  • Subscription management
  • Club outreach and onboarding

Next

Planned

Rugby Pulse AI Assistant

  • Player and coach assistant
  • Performance analysis
  • Training and development suggestions
  • Plain-English explanations of your statistics

Coming soon

Planned

Premium club features & Live Rugby

  • Advanced statistics and analytics
  • AI assistance for clubs
  • Priority support
  • Live scores, fixtures and league tables

Future

Planned

Where Rugby Pulse is heading

  • Live professional rugby data
  • Fantasy Rugby
  • More competitions
  • Advanced analytics

Rugby Pulse · v2.24 Privacy & School Management

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